In the academic project 'Opportunity Knocks' I designed a series of objects for children (ages 8 - 12) that would stimulate open ended gameplay. The objects were based on the hen & egg metaphor and were designed to mimic the relationship (nurture & fragility) between the mother and her young. The behaviours were implemented as an abstract design that the target group could understand and use as a basis for their game scenarios (and stories). This metaphor guided the target group into conflicting gameplay dynamics that was driven by either protective or aggressive behaviour towards the objects.
Role : Concept Developer, Interaction Designer, Industrial Designer, Prototype Engineer, Usability Tester, Researcher.
Bachelor Grad. Project, TU Eindhoven | Feb - Nov 2009