ixi-play is an advanced robotic companion for children that aims to provide social and interactive gameplay and education. It has the ability to see, hear, feel, move, speak, dance and express lifelike emotion. It is currently under development by WittyWorX with an expected launch date in 2014.

I designed and tested a series of interactions that would stimulate open-ended gameplay for children (ages 4 - 6). The designed interactions were based on natural behaviours that would be triggered by specific user input. The behaviours (moods) that were designed were : Excited, Happy, Loving, Bored, Sleepy, Sad, Scared, Frustrated and Grudge. These emotions were initially enacted in person, then captured and translated into frequency graphs with reference to eye activity, sounds, and physical expressions. The graphs were used as a basis for designing the behaviours of ixi-play. Each behaviour consists of eye animations, sounds and body movements. 

Role : Concept Developer, Interaction Designer, Usability Tester, Researcher.

Master Grad. Project, TU Delft    |    Mar - Oct 2012.

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